Just for Fun: The Muse vs Warcraft

I’ve been going back and forth between feeling guilty for not writing much and admitting that The Job That Pays The Bills is taking way too much of my mental energy for me to write something actually worth reading after being in the office all day and week.

The guilt jumped tenfold when I resubscribed to World of Warcraft. Chances are you’ve heard of this game. They spend a lot on online ads and TV commercials to drive the membership numbers. It is a fun game – that I won’t deny – but it’s also an addicting game. It has mechanics that appeal to my OCD tendencies, and I’ll find myself saying “I’ll take a break after this quest.” An hour, four quests, and three side tangents later, I may notice that I lied to myself about that break.

What’s a girl to do when she has to pay the bills? I love my day job. I’m good at it. I want to be better and get that next promotion, but I also want writing to be more than a passing fancy. I love to be the storyteller, and it makes my day when someone really, truly gets a character. The people I help during the day don’t need me as much as my boys do. The former have more money than they know what to do with while my boys won’t find their Happily Ever After without the guiding touch of a loving hand.

Regardless of day job versus writing, I need to stop feeling guilty about having fun. We all need to have fun and we need to do it every day. Life has to be enjoyable or it becomes harder and harder to get up every day. Yes, there will be a time when I’ll need to cut back on the Warcraft hours and apply that time to writing, but not until I can come home from the Job That Pays The Bills with the mental energy to crave the written word. Yes, crave. I never want storytelling to become a chore.

I’m still working on Man Whore’s untitled sequel. I’m determined to get that finished, little bit by little bit at a time. I haven’t given up. Nor am I going to feel guilty when this evening consists of no more than a three-mile run through the woods followed by a two-hour crawl through dungeons.

Hey sometimes video games can inspire a new story too!

 

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